![]() World persistence means the world continues to exist and is available to players when they want to access it. Data persistence ensures that any world data is not lost in the event of computer system failure. The persistence of a world can be subdivided into "game persistence", "world persistence" and "data persistence". Examples of persistent worlds that exist in video games include Battle Dawn, EVE Online, and Realms of Trinity.Ī persistent world can be achieved by developing and maintaining a single or dynamic instance state of the game world that is shared and viewed by all players around the clock. ![]() The first virtual worlds were text-based and often called MUDs, but the term is frequently used in relation to massively multiplayer online role-playing games (MMORPGs) and pervasive games. Virtual world which continues to exist even when there are no people interacting with itĪ persistent world or persistent state world ( PSW) is a virtual world which, by the definition by Richard Bartle, "continues to exist and develop internally even when there are no people interacting with it".
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